Archive for the ‘Games’ Category

Xbox 360 | Uncharted 2 scores 5 at GDC Awards, full video inside

GDC 2010: Naughty Dog's acclaimed shooter nets record number of statuettes, including Game of the Year; Batman Arkham Asylum upsets in Game Design category; Scribblenauts top handheld; Flower and Farmville also win. ... Full story

PC | Blizzard’s Pardo serves up game design secret sauce

GDC 2010: Studio game design chief Rob Pardo lays out company's core game-making philosophies that drive high-quality hits. Who was there: Blizzard Entertainment has a way with drawing crowds. As such, it came as no surprise that senior vice president of game design Rob Pardo drew more than a few spectators to his session at the 2010 Game Developers Conference. The gaming executive ... Full story

PC | Elemental: War of Magic Updated Impressions - GDC Progress Report

We take an updated look at this ambitious fantasy-themed strategy game at the 2010 Game Developers Conference. Is it the month of March yet? Check. Jam-packed Moscone Convention Center in San Francisco? Check. Watching an updated demonstration for the upcoming fantasy strategy game Elemental: War of Magic with Stardock frontman Brad Wardell? Check. It must be GDC 2010. And it must be time ... Full story

PC | Do Xbox 360 achievements spoil the fun?

GDC 2010: Ex-EA Maxis developer Chris Hecker wonders if reward systems are undermining the inherent enjoyment of playing games. Who was there: Chris Hecker of definition six returned to the Game Developers Conference, the site of his headline-grabbing appraisal of the Wii as two GameCubes duct-taped together, in order to deliver a presentation on whether or not achievements (or ... Full story

PlayStation 3 | GDC 2010: Wakeboarding HD Hands-on

Bikini babes and inflatable beach toys find their way to the GDC floor in this arcade wakeboarding game. While talk of cutting-edge technology and powerful programming tools tend to dominate the show floor at the 2010 Game Developers Conference, it's nice to know that there is always room for recreation. Creat Studios was showing off its watery new arcade game, Wakeboarding ... Full story

PlayStation 3 | Sam & Max: The Devil’s Playhouse First Look

This zany duo is back and ready for more wild and crazy adventures in season three. Now that the Tales of Monkey Island series has been completed, TellTale has turned its attention back to the loveable private investigators Sam and Max. The first episode of season three, called "The Penal Zone," has a very distinct cheesy, '70s B-movie, Twilight Zone feel to it. ... Full story

PlayStation 3 | Yakuza 3 Review

Yakuza 3's compelling story, great atmosphere, and abundance of extracurricular activities make it the best game in the franchise so far. Score: 8.0 / great Get the full article at GameSpot "PlayStation 3 | Yakuza 3 Review" was posted by Dan Chiappini on Thu, 11 Mar 2010 ... Full story

Wii | GDC 2010: Bit.Trip Runner Hands-On

When we tell Commander Video to jump, he jumps, but getting him to stop moving is another matter entirely. Gaijin Games has carved out quite a little niche for itself on Nintendo's insanely popular console. Three of its quirky Bit.Trip games have already surfaced on WiiWare, and these retro-themed rhythm games use blocky visuals and catchy soundtracks to great effect. But its next ... Full story

PlayStation 2 | Silent Hill composer tunes into perfect sound

GDC 2010: Akira Yamaoka of Grasshopper Manufacture discusses how the human brain works and what techniques are effective when creating a memorable audio experience. Who Was There: Akira Yamaoka, who is best known for his music in the Silent Hill series, leveraged his 20 years of experience in video game production to discuss audio design in games from a producer's perspective. He has ... Full story

PlayStation 3 | Naughty Dog dissects Uncharted 2

GDC 2010: Co-lead game designer Richard Lemarchand maps out the many pitfalls his studio had to overcame to release 2009's award-winning action adventure. Who was there: Having laid out Naughty Dog's "seat of your pants" design philosophy at this year's DICE Summit, co-lead game designer Richard Lemarchand turned out at the 2010 Game Developer Conference to provide a postmortem ... Full story







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